FastSaying

For me, emotion comes first. If I have to change a scene, invent a scene, change dialogue, or put Graff by the lake in order to feel that dynamic, and the end results feels like 'Ender's Game,' then hopefully it works.

Gavin Hood

Gavin Hood

ChangeDialogueDynamicEmotionEndFeelFeelsFirstGameHopefullyInventLakeLikeMeOrderPutResultsSceneThenWorks

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