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I always say, 'This will be my last 'Metal Gear.'

Hideo Kojima

Hideo Kojima

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I am tremendously excited to introduce a unique 'Metal Gear Solid' experience to a new audience of gamers as well as collaborate with my mentor in game design, Mr. Miyamoto, on 'Metal Gear Solid: The Twin Snakes' for Nintendo GameCube.
— Hideo Kojima
AmAudienceCollaborate
[The Subsistence disc will include the a modified version of the single-player mode of Metal Gear Solid 3: Snake Eater. As revealed at E3, it plays the same as the original MGS3, but will feature a number of additions, including more camouflage and face paint options, and a controllable camera angle.] First-person shooters are popular overseas, and the camera angle in the original MGS3 wasn't too popular, ... A [camera angle] engine was already in development, so we decided to add it.
— Hideo Kojima
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The online mode will be free,
— Hideo Kojima
Will
When I was small, I was always thinking about different worlds in my head.
— Hideo Kojima
AboutAlwaysDifferent
Japanese players do not like being thrown into an arena in which they are given very little instruction. You can head in any direction, 360 degrees. They say, 'What am I supposed to do? Give me hints. Provide me service instead of just throwing me into this arena.'
— Hideo Kojima
360 DegreesAmAny